
Nvidia 今日推出新版 GPU 驱动(621.01),启用微软的新 Advanced Shader Delivery 技术以加快游戏启动。该技术还消除了游戏中“即时”着色器编译,减少卡顿和 CPU 占用峰值。
Nvidia is rolling out a new GPU driver today (621.01) that enables Microsoft's new Advanced Shader Delivery technology to speed up game launches. The technology also removes mid-game "just-in-time" shader compilation, reducing stuttering and CPU spikes.
微软的 Advanced Shader Delivery 通过将不同硬件组合的着色器编译卸载到云端来工作。“利用 DirectX 12、Windows 11 和微软 Agility SDK,开发者将着色器捕获到状态对象数据库(SODB)中,使微软的云网络能够为数十万种硬件和驱动组合预编译着色器,”Nvidia 的 And……
Microsoft's Advanced Shader Delivery works by offloading shader compilation for different hardware combinations to the cloud. "Using DirectX 12, Windows 11, and the Microsoft Agility SDK, developers capture shaders into a State Object Database (SODB), allowing Microsoft's cloud network to precompile shaders for hundreds of thousands of hardware and driver combinations," explains Nvidia's And …