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BioWare:《质量效应》与《龙腾世纪》电子游戏工作室将关闭BioWare: Mass Effect and Dragon Age video game studio to close

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BioWare开发了颇具影响力的科幻角色扮演游戏《质量效应》BioWare developed Mass Effect, the influential sci-fi role-playing game

传奇游戏工作室 BioWare 在成立 31 年后关闭开发科幻史诗《质量效应》和奇幻传奇《龙腾世纪》的视频游戏工作室 BioWare 已被关闭。

Legendary video game studio BioWare closes after 31 years BioWare, the video game studio behind sci-fi epic Mass Effect and fantasy saga Dragon Age, has been closed down.

这家专注于角色扮演游戏的加拿大开发商成立于 1995 年,凭借其复杂、多线程的叙事赢得了数百万粉丝。

The Canadian developer specialising in role-playing games was founded in 1995 and found millions of fans with its complex, branching narratives.

然而,其最近两款发布的游戏均未达到销售预期,母公司艺电(EA)宣布,在全公司裁减 400 个职位的同时,决定关闭该工作室。

Its last two releases, however, did not meet sales expectations, and parent company Electronic Arts (EA) announced it had decided to close the studio as it cut 400 jobs across the business.

在其自身的声明中,BioWare 感谢玩家在其 31 年历史中“成为故事最重要的部分”,当时该工作室正在开发一款新的《质量效应》游戏。

In its own statement, BioWare, which was working on a new Mass Effect game, thanked players for "being the most important part of the story" during its 31-year history.

这家开发商的首次重大成功出现在 1998 年,当时发布了基于《龙与地下城》规则的角色扮演游戏《博德之门》。

The developer's first big taste of success came in 1998 when it released role-playing game Baldur's Gate, based on Dungeons and Dragons rules.

凭借游戏品质,它声名鹊起,并在 2000 年代末凭借《质量效应》三部曲和数款《龙腾世纪》游戏取得了双重成功。

It became renowned for the quality of its games and in the late 2000s had twin successes with the Mass Effect trilogy and several Dragon Age games.

特别是《质量效应》,因其宏大的叙事野心和同性恋情选项的加入,被视为对视频游戏行业产生了长远影响。

Mass Effect in particular is regarded as having a long-lasting influence on the video game industry thanks to its ambitious narrative and inclusion of same-sex relationships.

随着行业趋势变化,BioWare 随着 2019 年《圣歌》的发布,从单人游戏转向多人游戏——这让粉丝和评论家感到失望。

As industry trends changed, BioWare pivoted from single player to multiplayer games with the release of Anthem in 2019 - which disappointed fans and critics.

随后,该系列第四作《龙腾世纪:影障守护者》于 2024 年推出。

It followed up with Dragon Age: The Veilguard, the fourth game in the series, in 2024.

这款游戏漫长的开发周期被归咎为其评价平平的原因——尤其是老系列粉丝抱怨称,它缺乏前作那种复杂的道德抉择。

The game's protracted development cycle was blamed for its lukewarm reviews - particularly from long-time series fans, who complained it lacked the complex moral choices of its prequels.

BioWare最新推出的作品《龙腾世纪:影障守护者》未能达到EA的预期BioWare's most recent release, Dragon Age: The Veilguard, did not meet EA's expectations

尽管 BioWare 近期表现不佳,但这一消息仍引发了巨大反响。

Despite BioWare's recent performance, there was a huge response to the news.

为《质量效应》主角“谢帕德指挥官”女性版和男性版配音的演员 Jennifer Hale 和 Mark Meer 通过 Instagram 直播做出了回应。面对粉丝,Hale 表示,围绕游戏形成的社区将让它延续下去。

Actors Jennifer Hale and Mark Meer, who voiced female and male versions of Mass Effect's main character Commander Shepherd, reacted via a livestream on Instagram., external Addressing fans, Hale said the community that had formed around the game would keep it alive.

“BioWare 永存。《质量效应》永存。我们永存,”她说。

"BioWare lives on. Mass Effect lives on. We live on," she said.

这对搭档以谢泼德的那句名台词结束了直播:“我该继续前行了。” 业界同行也纷纷表达了对 BioWare 的支持。

The pair closed the livestream by delivering Shepherd's famous line: "I should go on." Fellow industry figures also showed their support for BioWare.

《巫师》开发商 CD Projekt Red 的联席首席执行官 Michał Nowakowski 表示,BioWare 一直是这家波兰工作室历史上“极其重要的一部分”,自合作在东欧发行《博德之门》以来,BioWare 一直在“分享他们的智慧”。他写道:“游戏行业的糟糕一天。”

Michał Nowakowski, co-CEO of The Witcher developer CD Projekt Red, said BioWare had been "a massive part" of the Polish studio's history, "sharing their wisdom" since working to release Baldur's Gate in Eastern Europe. "Not a great day in the games industry," he wrote, external.

BioWare 项目总监 Mike Gamble 感谢粉丝和同事们对“工作室、传承以及 BioWare 对你们产生的影响”表达的“支持之词”。他补充道:“这对我们意义重大。”

BioWare project director Mike Gamble thanked fans and colleagues for the "words of support for the studio, the legacy, and the impact that BioWare has had on you". "It means so much to us," he added, external.

BioWare还于2003年推出了至今仍被玩家怀念的《星球大战》角色扮演游戏《旧共和国武士》BioWare also released fondly remembered Star Wars RPG Knights of the Old Republic in 2003

该工作室的关闭发生在 EA(这家负责《EA FC》、《模拟人生》和《战地》等系列的视频游戏巨头)被沙特阿拉伯主导的投资者集团以 550 亿美元收购数月之后。

The studio's closure comes months after EA - the video game giant responsible for series including EA FC, The Sims and Battlefield - was bought for $55bn by a Saudi Arabia-led group of investors.

作为交易的一部分,EA 承担了 200 亿美元的债务,公司将不得不偿还这笔债务。

As part of the deal, EA took on $20bn in debt, which the company will have to pay back.

在一份发给员工、随后发布在其网站上的信息中,公司表示已对其业务进行了“深入审视”,并决定专注于关键作品和系列。

In a message to staff, since published on its website, external, the company said it had taken a "hard look" at its business and chosen to focus on key titles and series.

公司表示,这意味着在动作冒险领域开展“更少的同时进行的大型项目”,并确认正在开发一款新的《钢铁侠》游戏和一款《星球大战 绝地》系列新作。

This meant working on "fewer simultaneous, large-scale projects in the action-adventure space", it said, confirming that a new Iron Man game and a Star Wars Jedi title were being worked on.

公司还表示,其 EA Sports 旗下有两个项目在开发中,包括一款代号为“Project Gridiron”、以“社交为先”的美式橄榄球游戏,并且正处于复活拳击模拟游戏《拳击之夜》的早期阶段。

The company said it had two projects in development under its EA Sports banner, including a "social-first" American Football game code-named "Project Gridiron", and that it was in the early stages of resurrecting boxing simulator Fight Night.

EA 还表示,致力于滑板模拟游戏《Skate》和《模拟人生》的长期成功。

EA also said it was committed to the long-term success of skateboarding simulator Skate, and The Sims.

然而,公司确实宣布取消了一个新的《模拟人生》项目,并表示《Skate》开发商 Full Circle 将进行裁员。

However, it did announce the cancellation of one new Sims project, and said there would be job cuts at Skate developer Full Circle.

公司称 BioWare 是“一家帮助定义了角色扮演游戏类型的传奇工作室,我们做出这个决定绝非轻率之举”。

The company said BioWare was "a legendary studio that helped define the role-playing genre, and we do not take this decision lightly".

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